The time element, though, is the game's biggest downside. That provides a chance for players to check in on other work they need to do, such as gathering crops. Players have to wait for buildings to be assembled, and chickens can require a half-hour to eat before they'll produce an egg. As in real life, the work usually isn't finished immediately. Tasks require multiple steps - such as planting wheat, and then harvesting and supplying it to a bakery to make bread. For example, a helicopter pivots after taking off, animals lean in to their trough and chew, and robotic hands press and mash wheat, corn, and carrots into feed. In-depth imagery enhances the experience of learning about how towns and farms operate. Players get an unexpectedly detailed look at commerce and community expansion as they oversee crop and product creation and construct new buildings in Township: Farm & City Building.
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